Noah Petherbridge
3 years ago
6 changed files with 82 additions and 37 deletions
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title: "v0.13.0 Released" |
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date: 2022-05-08T11:30:22-07:00 |
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draft: false |
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--- |
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A new **major** update to the _Sketchy Maze_ beta has been released! This update |
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continues to improve on performance and stability with a new file format for |
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Levels (& Doodads) which greatly reduces memory use when playing large and colorful |
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levels such as _Azulian Tag - Forest_ -- down from 1.5 GB of memory to closer |
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to 200 MB, making these larger levels playable on lower power devices. |
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Your existing levels & doodads created with earlier versions of the game still work! |
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The update is backwards compatible and your files will be transparently upgraded to |
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the new format on its next save. |
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![Screenshot of the start to the Jungle level (v0.13.0)](/images/v0.13.0-jungle.png) |
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This release also comes with a lot of new content: |
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* **Swimming mechanics:** |
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* The water pixels on your levels actually do something useful now! |
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* When the player character is wet, swimming physics apply: gravity and jump |
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speed are slower, and the jump button can be spammed infinitely in order to |
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"swim" upwards a small amount. Hold the jump button to ascend slowly, spam |
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it to ascend more quickly. |
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* The Azulians can swim, too! By default they'll sink and walk along the bottom |
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but if they are tracking the player character they will swim up to catch you. |
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* **4 new levels:** |
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* The Jungle (First Quest) - a direct sequel to the Boat level, it's a jungle |
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and Mayan themed platformer featuring many of the new doodads from this |
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release such as Snakes, Gemstones and Crushers. |
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* Gems & Totems (Tutorial, Lesson 4) - a tutorial map showing how the new |
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Gemstones & Totems work in a safe environment. |
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* Swimming (Tutorial, Lesson 5) - a tutorial to explore the new swimming |
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mechanics that come in this release! |
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* Night Sky (Azulian Tag) - a third installment in the Azulian Tag survival |
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mode levelpack! |
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* **11 new doodads:** |
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* Blue Bird: a new variant like the Red Bird, this one flies in a sine wave |
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pattern about its target altitude and will dive at you from a greater height. |
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* Snake: a green snake that sits coiled up and always faces the player. If you |
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try and jump over it, it will jump up to try and catch you. It is harmless |
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to other Snakes but will still jump with you. |
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* Crusher: a block-headed enemy with an iron helmet which tries to drop on you |
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from above. Its helmet makes for a safe platform to ride back up like |
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an elevator. |
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* Gems & Totems: four collectible gems (in different colors and shapes) that |
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slot into Totems of a matching shape. Totems may link together and require |
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you to collect _multiple_ gemstones before they'll emit a power signal to |
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other linked doodads (such as to open an Electric Door). |
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* **5 new wallpapers:** |
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* A dark version of Dotted Paper and 4x new Parchment Paper wallpapers are now |
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available (the latter come in white, red, blue, and green varieties). As |
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always, you may select a [custom wallpaper](/guidebook/custom-levels/custom-wallpaper.html) |
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for your levels if you like! |
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* **New brush pattern:** Bubbles! The "water" color of each of the game's default |
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palettes will use the Bubbles pattern. |
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![New doodads including the Crusher, Snake, and gemstones](/images/v0.13.0-doodads.png) |
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There are a handful of other changes and smaller features which you can see on |
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the [change log](https://www.sketchymaze.com/guidebook/changes.html#v0130-may-7-2022). |
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Head over to the [downloads](/download) page and try out the latest release today! |
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