diff --git a/content/download.md b/content/download.md
index ec943ab..75155dd 100644
--- a/content/download.md
+++ b/content/download.md
@@ -3,7 +3,7 @@ title: "Download"
draft: false
toc: true
---
-# Latest Release: v0.12.1 (April 16, 2022)
+# Latest Release: v0.13.0 (May 8, 2022)
[Change History](/guidebook/changes.html)
@@ -16,8 +16,8 @@ start the game.
**Note:** I do not yet have a code signing certificate for the Windows release,
so you may need to click through the "Unknown Publisher" dialog.
-* **64-bit:** [sketchymaze-0.12.1-windows-64bit.zip](https://download.sketchymaze.com/release/v0.12.1/windows/sketchymaze-0.12.1-windows-64bit.zip) (23 MB)
-* **32-bit:** [sketchymaze-0.12.1-windows-32bit.zip](https://download.sketchymaze.com/release/v0.12.1/windows/sketchymaze-0.12.1-windows-32bit.zip) (23 MB)
+* **64-bit:** [sketchymaze-0.13.0-windows-64bit.zip](https://download.sketchymaze.com/release/v0.13.0/windows/sketchymaze-0.13.0-windows-64bit.zip) (23 MB)
+* **32-bit:** [sketchymaze-0.13.0-windows-32bit.zip](https://download.sketchymaze.com/release/v0.13.0/windows/sketchymaze-0.13.0-windows-32bit.zip) (23 MB)
---
@@ -33,8 +33,8 @@ you're expected to know how to run apps from unverified developers. See
[Apple's documentation](https://support.apple.com/guide/mac-help/open-a-mac-app-from-an-unidentified-developer-mh40616/11.0/mac/11.0)
how to do this for your version of macOS.
-* **Intel 64-bit App:** [sketchymaze-0.12.1-macOS-x64.dmg](https://download.sketchymaze.com/release/v0.12.1/macos/sketchymaze-0.12.1-macOS-x64.dmg) (32 MB)
-* **Zip file for Intel Macs:** [sketchymaze-0.12.1-macos-x64.zip](https://download.sketchymaze.com/release/v0.12.1/macos/sketchymaze-0.12.1-macos-x64.zip) (22 MB)
+* **Intel 64-bit App:** [sketchymaze-0.13.0-macOS-x64.dmg](https://download.sketchymaze.com/release/v0.13.0/macos/sketchymaze-0.13.0-macOS-x64.dmg) (32 MB)
+* **Zip file for Intel Macs:** [sketchymaze-0.13.0-macos-x64.zip](https://download.sketchymaze.com/release/v0.13.0/macos/sketchymaze-0.13.0-macos-x64.zip) (22 MB)
---
@@ -46,8 +46,8 @@ The easiest cross-distro way to download _Sketchy Maze_ is via [Flatpak](https:/
which is well supported on most popular Linux distributions including Fedora, Ubuntu,
Debian and others.
-* **64-bit:** [sketchy-maze-0.12.1.flatpak](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1.flatpak) (13.1 MB)
-* **ARM aarch64:** [sketchy-maze-0.12.1-aarch64.flatpak](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1-aarch64.flatpak) (13.1 MB)
+* **64-bit:** [sketchy-maze-0.13.0.flatpak](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0.flatpak) (13.1 MB)
+* **ARM aarch64:** [sketchy-maze-0.13.0-aarch64.flatpak](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0-aarch64.flatpak) (13.1 MB)
There is not a Flatpak repository for this game yet; inclusion on
[Flathub](https://flathub.org/) or a custom Flatpak repository for easier
@@ -58,10 +58,10 @@ To install the Flatpak manually:
```bash
# Download the .flatpak package. NOTE: it's distributed as a stand-alone app
# for now, a flatpak repo will be added at some point.
-$ wget https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1.flatpak
+$ wget https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0.flatpak
# Install the .flatpak package.
-$ flatpak install --user sketchy-maze-0.12.1.flatpak
+$ flatpak install --user sketchy-maze-0.13.0.flatpak
# Run it. There should also be a standard app launcher in your menu.
$ flatpak run com.sketchymaze.Doodle
@@ -71,15 +71,15 @@ $ flatpak run com.sketchymaze.Doodle
### Fedora (.rpm)
-* **64-bit:** [sketchy-maze-0.12.1-1.x86_64.rpm](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1-1.x86_64.rpm) (21 MB)
-* **32-bit:** [sketchy-maze-0.12.1-1.i386.rpm](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1-1.i386.rpm) (21 MB)
-* **ARM aarch64:** [sketchy-maze-0.12.1-1.aarch64.rpm](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1-1.aarch64.rpm) (21 MB)
+* **64-bit:** [sketchy-maze-0.13.0-1.x86_64.rpm](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0-1.x86_64.rpm) (21 MB)
+* **32-bit:** [sketchy-maze-0.13.0-1.i386.rpm](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0-1.i386.rpm) (21 MB)
+* **ARM aarch64:** [sketchy-maze-0.13.0-1.aarch64.rpm](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0-1.aarch64.rpm) (21 MB)
### Ubuntu & Debian (.deb)
-* **64-bit:** [sketchy-maze_0.12.1_amd64.deb](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze_0.12.1_amd64.deb) (21 MB)
-* **32-bit:** [sketchy-maze_0.12.1_i386.deb](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze_0.12.1_i386.deb) (21 MB)
-* **ARM aarch64:** [sketchy-maze_0.12.1_arm64.deb](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze_0.12.1_arm64.deb) (21 MB)
+* **64-bit:** [sketchy-maze_0.13.0_amd64.deb](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze_0.13.0_amd64.deb) (21 MB)
+* **32-bit:** [sketchy-maze_0.13.0_i386.deb](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze_0.13.0_i386.deb) (21 MB)
+* **ARM aarch64:** [sketchy-maze_0.13.0_arm64.deb](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze_0.13.0_arm64.deb) (21 MB)
**Notice:** the game depends on SDL2, SDL2-ttf and SDL2-mixer but the .deb package doesn't declare these
dependencies for compatibility between Debian and Ubuntu which name these packages distinctly.
@@ -91,9 +91,9 @@ anywhere and run. The binary is built on a modern Fedora system and _hopefully_
should run as-is on other modern GNU/Linux systems, but sometimes shared library
versions of SDL2 may not match your computer.
-* **64-bit:** [sketchymaze-0.12.1-linux-64bit.tar.gz](https://download.sketchymaze.com/release/v0.12.1/linux/sketchymaze-0.12.1-linux-64bit.tar.gz)
-* **32-bit:** [sketchymaze-0.12.1-linux-32bit.tar.gz](https://download.sketchymaze.com/release/v0.12.1/linux/sketchymaze-0.12.1-linux-32bit.tar.gz)
-* **ARM aarch64:** [sketchymaze-0.12.1-linux-aarch64.tar.gz](https://download.sketchymaze.com/release/v0.12.1/linux/sketchymaze-0.12.1-linux-aarch64.tar.gz)
+* **64-bit:** [sketchymaze-0.13.0-linux-64bit.tar.gz](https://download.sketchymaze.com/release/v0.13.0/linux/sketchymaze-0.13.0-linux-64bit.tar.gz)
+* **32-bit:** [sketchymaze-0.13.0-linux-32bit.tar.gz](https://download.sketchymaze.com/release/v0.13.0/linux/sketchymaze-0.13.0-linux-32bit.tar.gz)
+* **ARM aarch64:** [sketchymaze-0.13.0-linux-aarch64.tar.gz](https://download.sketchymaze.com/release/v0.13.0/linux/sketchymaze-0.13.0-linux-aarch64.tar.gz)
_Sketchy Maze_ also works on Linux smartphone devices such as the Pinephone and Librem 5.
Check out the aarch64 releases, built on Mobian
diff --git a/content/faq.md b/content/faq.md
index c89bb84..02548dc 100644
--- a/content/faq.md
+++ b/content/faq.md
@@ -110,24 +110,6 @@ to the level may be offset from where the preview was on-screen. Draw some test
lines to find out the offset or else avoid drawing while zoomed. The 1 (one) key
restores the zoom level to default 100%.
-## "Azulian Tag - Forest" and "Shapeshifter"
-
-The final level (so far) in the First Quest, "Shapeshifter" as well as the
-"Azulian Tag - Forest" level are large and colorful and may stress test the
-game's limits. On 32-bit releases of v0.12.0 the game could crash with an
-out of memory error when it reached 4 GB of memory which is more than a
-32-bit app can have!
-
-The followup release v0.12.1 makes several optimizations to free up SDL2
-textures and more proactively unload level chunks that are not visible on
-screen but there is still room for improvement. Try the "F3" debug overlay
-feature to see details of memory usage and texture counts. I observed
-the Azulian Tag level to use up to 1.8 GB memory which may still be taxing
-on low-powered devices like the Pinephone with its 2GB total RAM.
-
-For custom user levels it is recommended to keep them "light" with line art
-and avoid large areas filled with color.
-
# Pricing and Distribution
## Is this game free?
diff --git a/content/posts/release-v0.13.0.md b/content/posts/release-v0.13.0.md
new file mode 100644
index 0000000..787dc64
--- /dev/null
+++ b/content/posts/release-v0.13.0.md
@@ -0,0 +1,63 @@
+---
+title: "v0.13.0 Released"
+date: 2022-05-08T11:30:22-07:00
+draft: false
+---
+A new **major** update to the _Sketchy Maze_ beta has been released! This update
+continues to improve on performance and stability with a new file format for
+Levels (& Doodads) which greatly reduces memory use when playing large and colorful
+levels such as _Azulian Tag - Forest_ -- down from 1.5 GB of memory to closer
+to 200 MB, making these larger levels playable on lower power devices.
+
+Your existing levels & doodads created with earlier versions of the game still work!
+The update is backwards compatible and your files will be transparently upgraded to
+the new format on its next save.
+
+![Screenshot of the start to the Jungle level (v0.13.0)](/images/v0.13.0-jungle.png)
+
+This release also comes with a lot of new content:
+
+* **Swimming mechanics:**
+ * The water pixels on your levels actually do something useful now!
+ * When the player character is wet, swimming physics apply: gravity and jump
+ speed are slower, and the jump button can be spammed infinitely in order to
+ "swim" upwards a small amount. Hold the jump button to ascend slowly, spam
+ it to ascend more quickly.
+ * The Azulians can swim, too! By default they'll sink and walk along the bottom
+ but if they are tracking the player character they will swim up to catch you.
+* **4 new levels:**
+ * The Jungle (First Quest) - a direct sequel to the Boat level, it's a jungle
+ and Mayan themed platformer featuring many of the new doodads from this
+ release such as Snakes, Gemstones and Crushers.
+ * Gems & Totems (Tutorial, Lesson 4) - a tutorial map showing how the new
+ Gemstones & Totems work in a safe environment.
+ * Swimming (Tutorial, Lesson 5) - a tutorial to explore the new swimming
+ mechanics that come in this release!
+ * Night Sky (Azulian Tag) - a third installment in the Azulian Tag survival
+ mode levelpack!
+* **11 new doodads:**
+ * Blue Bird: a new variant like the Red Bird, this one flies in a sine wave
+ pattern about its target altitude and will dive at you from a greater height.
+ * Snake: a green snake that sits coiled up and always faces the player. If you
+ try and jump over it, it will jump up to try and catch you. It is harmless
+ to other Snakes but will still jump with you.
+ * Crusher: a block-headed enemy with an iron helmet which tries to drop on you
+ from above. Its helmet makes for a safe platform to ride back up like
+ an elevator.
+ * Gems & Totems: four collectible gems (in different colors and shapes) that
+ slot into Totems of a matching shape. Totems may link together and require
+ you to collect _multiple_ gemstones before they'll emit a power signal to
+ other linked doodads (such as to open an Electric Door).
+* **5 new wallpapers:**
+ * A dark version of Dotted Paper and 4x new Parchment Paper wallpapers are now
+ available (the latter come in white, red, blue, and green varieties). As
+ always, you may select a [custom wallpaper](/guidebook/custom-levels/custom-wallpaper.html)
+ for your levels if you like!
+* **New brush pattern:** Bubbles! The "water" color of each of the game's default
+ palettes will use the Bubbles pattern.
+
+![New doodads including the Crusher, Snake, and gemstones](/images/v0.13.0-doodads.png)
+
+There are a handful of other changes and smaller features which you can see on
+the [change log](https://www.sketchymaze.com/guidebook/changes.html#v0130-may-7-2022).
+Head over to the [downloads](/download) page and try out the latest release today!
\ No newline at end of file
diff --git a/content/screenshots.md b/content/screenshots.md
index d22a3ea..de261b5 100644
--- a/content/screenshots.md
+++ b/content/screenshots.md
@@ -32,7 +32,7 @@ _Screenshot from the "Castle" level in the First Quest._
![Level Editor UI](https://www.sketchymaze.com/guidebook/images/newlevel-2.png)
-_Level editor viewing the Azulian Tag Tutorial map._
+_Level editor viewing the Azulian Tag - Night Sky map._
![Doodad Tool](https://www.sketchymaze.com/guidebook/images/doodads.png)
diff --git a/static/images/v0.13.0-doodads.png b/static/images/v0.13.0-doodads.png
new file mode 100644
index 0000000..c7a64cd
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diff --git a/static/images/v0.13.0-jungle.png b/static/images/v0.13.0-jungle.png
new file mode 100644
index 0000000..4466a59
Binary files /dev/null and b/static/images/v0.13.0-jungle.png differ